local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1
main_id = 72172
L0_1 = {}
L1_1 = 7217219
L2_1 = 7217231
L3_1 = 7217229
L4_1 = 7217220
L5_1 = 7217224
L6_1 = 7217201
L7_1 = 7217221
L8_1 = 7217202
L9_1 = 7217225
L10_1 = 7217222
L11_1 = 7217203
L12_1 = 7217204
L13_1 = 7217227
L14_1 = 7217209
L15_1 = 7217210
L16_1 = 7217230
L17_1 = 7217217
L18_1 = 7217223
L19_1 = 7217205
L20_1 = 7217206
L21_1 = 7217207
L22_1 = 7217232
L23_1 = 7217212
L24_1 = 7217218
L25_1 = 7217213
L26_1 = 7217228
L27_1 = 7217208
L28_1 = 7217214
L29_1 = 7217215
L30_1 = 7217216
L31_1 = 7217226
L32_1 = 7217211
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
L0_1[28] = L28_1
L0_1[29] = L29_1
L0_1[30] = L30_1
L0_1[31] = L31_1
L0_1[32] = L32_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20322
L3_1.alias = "Npc20322"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72167_afu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217201"] = L1_1
L1_1 = {}
L0_1["7217202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217204"] = L1_1
L1_1 = {}
L0_1["7217208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217210"] = L1_1
L1_1 = {}
L0_1["7217212"] = L1_1
L1_1 = {}
L0_1["7217213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_Aliu_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217214"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_Aliu_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217215"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72167_motian"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217216"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217217"] = L1_1
L1_1 = {}
L0_1["7217218"] = L1_1
L1_1 = {}
L0_1["7217219"] = L1_1
L1_1 = {}
L0_1["7217220"] = L1_1
L1_1 = {}
L0_1["7217221"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217222"] = L1_1
L1_1 = {}
L0_1["7217224"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20322
L3_1.alias = "Npc20322"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72172_Fu_Final"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20321
L4_1.alias = "Npc20321"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q_72172_MT_Final"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217226"] = L1_1
L1_1 = {}
L0_1["7217229"] = L1_1
L1_1 = {}
L0_1["7217230"] = L1_1
L1_1 = {}
L0_1["7217231"] = L1_1
L1_1 = {}
L0_1["7217232"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217227"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20322
L3_1.alias = "Npc20322"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72167_afu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72172_AreaMain_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72172_AreaMain_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20461
L4_1.alias = "Npc20461"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinA_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20462
L5_1.alias = "Npc20462"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72172_CunMinB_Point"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7217204"] = L1_1
L1_1 = {}
L0_1["7217205"] = L1_1
L1_1 = {}
L0_1["7217206"] = L1_1
L1_1 = {}
L0_1["7217207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "72167_afu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217210"] = L1_1
L1_1 = {}
L0_1["7217211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217212"] = L1_1
L1_1 = {}
L0_1["7217213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_Aliu_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217214"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_Aliu_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217215"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72167_motian"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 2
L3_1.scene_id = 3
L3_1.pos = "Q3_72172_AFu_Player_Point"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7217216"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217217"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "72167_afu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7217218"] = L1_1
L1_1 = {}
L0_1["7217219"] = L1_1
L1_1 = {}
L0_1["7217220"] = L1_1
L1_1 = {}
L0_1["7217221"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217222"] = L1_1
L1_1 = {}
L0_1["7217223"] = L1_1
L1_1 = {}
L0_1["7217224"] = L1_1
L1_1 = {}
L0_1["7217225"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20322
L3_1.alias = "Npc20322"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72172_Fu_Final"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20321
L4_1.alias = "Npc20321"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q_72172_MT_Final"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217226"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20461
L3_1.alias = "Npc20461"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72172_CunMinA_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20462
L4_1.alias = "Npc20462"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72172_CunMinB_Point"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7217227"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q3_72172_Player_Trans_Pt"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7217228"] = L1_1
L1_1 = {}
L0_1["7217229"] = L1_1
L1_1 = {}
L0_1["7217230"] = L1_1
L1_1 = {}
L0_1["7217231"] = L1_1
L1_1 = {}
L0_1["7217232"] = L1_1
quest_data = L0_1
